Animation and Game Design & Development Studio Lab

Empowering Next-Gen Animators and Game Designers
In this Section

Spark Your Imagination, Build Your Future.

The Animation and Game Design & Development Studio Lab provides three distinct offerings to complement and support a variety of academic programs.

Digital & Physical Layout Workstations
Motion Capture Studio
Collaboration Zones


Digital & Physical Layout Workstations

Enter a workspace designed for your success, featuring a versatile selection of high-performance Macs and HP computers. Beyond the hardware, each workstation is pre-loaded with essential, industry-standard software to help you actualize your creative ideas. Plus, take advantage of s specialized workstation for hands-on prototyping and custom physical layouts.

Students use software in the studio lab.

Equipment & Software

 

Computer Choices
Your Tech, Your Choice
Our Animation and Game Design & Development Studio Lab sets you up for limitless creativity with a diverse array of computing options. Choose from Macs, PCs, or Wacom tablets to bring your unique vision to life. These top-tier machines are fully equipped to run industry-standard software, facilitating seamless collaboration and sparking unparalleled innovation. Craft your future in a space that adapts to you, not the other way around.
Software Suite

Industry-Standard Software for Cutting-Edge Learning
Our programs in Game Design, Animation & Digital Media, and Computer Science provide access to the crème de la crème of industry-standard software. Get hands-on experience with tools used by top studios, ensuring your skill set is not just current, but future-ready.

  • Autodesk Maya
  • Adobe Suite
  • Adobe Animate
  • Toon Boom Harmony Advanced
  • Organic Modeling ZBrush
  • Adobe Substance 3D Designer
Prototyping Station
Where Digital Meets Physical
Step away from the screen and get hands-on at our Prototyping Station. Perfect for Game Design and Animation & Development students, this versatile space lets you mock up physical game layouts or build tangible prototypes. Experience the freedom to create in the medium that suits you, bridging the gap between the virtual and the real world.

Motion Capture Studio

Featuring a Vicom Motion Capture System and Vicom Shogun software, the studio provides an authentic industry experience. High-precision suits and available props allow students to enrich their performance capture.

Equipment & Software

 

Motion Capture System
State-of-the-Art Motion Capture System
Step into our 20x20 lab space, fully equipped with an immersive green screen backdrop and Vicon's industry-leading motion capture cameras. Our setup boasts an array of eight high-precision cameras, offering unparalleled tracking accuracy and data fidelity. Designed to simulate real-world, industry-standard environments, our facility provides both students and industry partners with an unrivaled platform to push the boundaries of animation and interactive design. Experience the pinnacle of motion capture technology—right here, right now.
Students utilizing motion capture system
Software
Vicon Shogun
Our lab is powered by Vicon Shogun, the industry-leading software for motion capture analysis. With its real-time tracking and comprehensive post-processing tools, Shogun offers unparalleled precision and flexibility, turning your creative vision into an animated reality.
Students use Vicon Shogun software in the UW-Stout Animation Studio
Accessories
Motion Capture Suit
Equipped with 53 strategically-placed reflectors, our cutting-edge suit transforms an actor's movements into a 3D skeleton. This digital framework is then mapped onto a custom-designed character, bringing your creative vision to life with unparalleled accuracy. Experience the revolution in animation—only in our state-of-the-art lab.

Collaboration Zones

Experience true collaboration in a dynamic setting equipped with configurable whiteboards and movable furniture, all designed to foster group projects, ideation, and development. A central, elongated table serves as the communal heart of the space, inviting teams to gather for brainstorming sessions and strategic planning.

Students collaborate in the studio lab space
Collaborative Whiteboards
Collaborative Whiteboards for Game-Changing Ideas
Enhance your creativity and teamwork with our movable standing whiteboards. Ideal for game design, character development, or any collaborative project, these boards are your canvas for innovation. Unlock a dynamic, hands-on learning experience that impresses industry partners and elevates student engagement.
Collaborative standing whiteboards
Conference Table
Stout students use the conferencing table in the lab space Central Conferencing Tables
Positioned at the heart of our lab studio are robust conferencing tables designed for collaborative ingenuity and professional presentations. Students thrive in this industry-like setting, cultivating real-world teamwork skills. For industry and business professionals, the space offers a state-of-the-art venue for collaboration, making it an ideal choice for external use. For more information on industry and business opportunities, please scroll to the bottom of this page.
Projector Screens
Project Your Ideas to Life
Our collaboration space boasts top-of-the-line projector screens, elevating your presentations, game development, and ideation processes. Emulate industry standards right in the classroom, as you share your work in high definition. These projectors aren’t just a teaching tool; they’re an invitation for both students and industry leaders to co-create in a space that mirrors real-world professional environments.

Industry Space Rental

Discover a space where industry professionals and emerging talent come together. Our lab is designed not only for students but also for external organizations looking to advance their innovation projects. Equipped with cutting-edge hardware and a comprehensive range of industry-standard software, we provide the tools you need to succeed.

For pricing and availability, please contact Jesse Woodward

Student attend class in the motion capture student and game design lab